1.1 IL2CPPとMonoの徹底比較:Unityゲームの内部構造
Unity IL2CPP vs Mono
In traditional Unity games, C# code compiles into CIL bytecode and runs on the Mono runtime. In IL2CPP (Intermediate Language To C++), Unity converts all C# code into native C++ code and compiles it into a native binary (GameAssembly.dll).
To write mods for IL2CPP games in C#, we use BepInEx 6 IL2CPP together with Il2CppInterop / Unhollower, which creates managed C# wrapper classes that interface directly with the native Il2Cpp domain.
実践的クラウド演習ラボ
ブラウザネイティブのクラウドラボと自動テスト採点エンジンで、Python、C#、C++、ゲームモッディングをマスター。