探索课程 / BepInEx IL2CPP 游戏模组开发:架构、互操作与 IMGUI / 1.1 IL2CPP 与 Mono 深度剖析:现代 Unity 游戏底层架构
+15 积分

1.1 IL2CPP 与 Mono 深度剖析:现代 Unity 游戏底层架构

20 分钟 CSHARP

Unity IL2CPP vs Mono

In traditional Unity games, C# code compiles into CIL bytecode and runs on the Mono runtime. In IL2CPP (Intermediate Language To C++), Unity converts all C# code into native C++ code and compiles it into a native binary (GameAssembly.dll).

To write mods for IL2CPP games in C#, we use BepInEx 6 IL2CPP together with Il2CppInterop / Unhollower, which creates managed C# wrapper classes that interface directly with the native Il2Cpp domain.

动手交互式云端实验室

借助浏览器内置的云端实验室和自动化评测引擎,全面掌握 Python、C#、C++ 以及游戏 Mod 架构开发。

进入云端实验