Fixes : ESP, Role ESP, Spectator, Free Cam, Among Us Detection, Anti Cheat Bypass API. Added Features : Anti Report, Anti Ban, Unlock All Costmetics Fix, Remove HWID Detect C++ Side Menu
before we started it we will need a software called DnSpy. after you’ve downloaded it now you need to open the Game Folder and open SecretNeighbor_DATA/Managed/Assembly-Csharp.dll and open the file in DnSpy, after that we need to find Ui.DialogSequence namespace and now open the namespace and click on ChangePlayerNameDialogSequence class and now right click on...
First of all you will need a software called AssetsBundleExtractor if you already have it let's start Open UABE (Unity Assets Bundle Extractor) Find Monobehaviour Network (Only SN Alpha v0.9.5.1 and newer Alpha Versions) it should look like this and now click Export Dump and click yes if it's asking "Dump Export" Additional MonoBehaviour type information can possibly be retrieved...
The Arduino board is Connected to PC/LAPTOP USB Port Here's a diagram of the pin connections LCD GND = GND Arduino LCD VCC = 5V Arduino LCD V0 = GND Arduino LCD RS = 12 Arduino LCD RW = GND Arduino LCD E = 11 Arduino LCD D4 = 5 Arduino LCD D5 = 4 Arduino LCD D6 = 3 Arduino LCD D7 = 2 Arduino for the C++ ino file (Arduino Ends) i'll include it in mod menu zip file The LCD Cathode...
MatchRules is a struct in Secret neighbor script, we can modify it so we can add the amount of locks that will be spawned on the basement door, in the script basement door are called BasementDoorInteractable, Well we will just go straight modifying the MatchRules, we can find MatchRules struct from sn v0.9.5 and Up, in the SN v0.8.15 and older There’s no match rules struct First go to...
before we started it we will need a software called DnSpy. after you've downloaded it now you need to open the Game Folder and open SecretNeighbor_DATA/Managed/Assembly-Csharp.dll and open the file in DnSpy, after that we need to find Ui.DialogSequence namespace and now open the namespace and click on ChangePlayerNameDialogSequence class and now right click on OnChangeNameConfirmPressed...