i don’t really know what to write also some of available features right now is
Player ESP Animatronics ESP Item Spawner Force Start Fly And more (Just Look at the screenshot)
Player ESP
Animatronics ESP
Item Spawner
Force Start
Fly
And more (Just Look at the screenshot)
if you are interested just contact me or reply to this post
Hi there, MelonLoader is a mod loader by lava gang, the original version of melonloader have a check that will not load obfuscated Mods, idk why but i removed the obfuscation check so you can obfuscate your mods and use this version of melonloader MelonLoader Official Site => http://melonwiki.xyz/ Download Link For MelonLoader Obfuscation Check Removed Link 1
i don’t really know what to write also some of available features right now is Player ESP Animatronics ESP Item Spawner Force Start Fly And more (Just Look at the screenshot) if you are interested just contact me or reply to this post
the software that we will use is just DnSpy ;3 just open AppController Class from Assembly Csharp with dnspy, and go to FixedUpdate method. right click and click Edit method. just write this script inside the method bodyConfiguration.Config.instance.networkConfig.maxPlayersPerRoom = 20; now just click compile and save the assembly ;3 now by default up to 20...
so you wanna play old SN version on the official server?, here we go the bypass of “Please Update Your Game” dialog, it will bypass the dialog, and let us connected with old sn version to current server, many sn modder are just applying their own AppId for the old sn version this’s not bad but if you don’t have money it will be just limited to 20 CCU, so this mod will...
MatchRules is a struct in Secret neighbor script, we can modify it so we can add the amount of locks that will be spawned on the basement door, in the script basement door are called BasementDoorInteractable, Well we will just go straight modifying the MatchRules, we can find MatchRules struct from sn v0.9.5 and Up, in the SN v0.8.15 and older There’s no match rules struct First go to...