heres a simplest mod menu with 1 feature, it just a puzzle solver for a game called Mosaique Neko Waifus.
Pm me on this site if you want the cheat to solve the puzzle.
MatchRules is a struct in Secret neighbor script, we can modify it so we can add the amount of locks that will be spawned on the basement door, in the script basement door are called BasementDoorInteractable, Well we will just go straight modifying the MatchRules, we can find MatchRules struct from sn v0.9.5 and Up, in the SN v0.8.15 and older There’s no match rules struct First go to...
Secret Neighbor Mod Menu 1.7.0.2-PS SN Mod Menu CSharp variant has been updated to support v1.0.7.2-PS Mod Menu Price started from $39.99 people might be asking really? $39.99 are you kidding me? but dont worry, it might be your lucky day sometimes the price dropped to as low as $19.99 wanna get something more? VIP + Compiled Code (All Menu) + Source Code + Blue Tick and many more for +...
i don’t really know what to write also some of available features right now is Player ESP Animatronics ESP Item Spawner Force Start Fly And more (Just Look at the screenshot) if you are interested just contact me or reply to this post
before we started it we will need a software called DnSpy. after you've downloaded it now you need to open the Game Folder and open SecretNeighbor_DATA/Managed/Assembly-Csharp.dll and open the file in DnSpy, after that we need to find Ui.DialogSequence namespace and now open the namespace and click on ChangePlayerNameDialogSequence class and now right click on OnChangeNameConfirmPressed...
before we started it we will need a software called DnSpy. after you’ve downloaded it now you need to open the Game Folder and open SecretNeighbor_DATA/Managed/Assembly-Csharp.dll and open the file in DnSpy, after that we need to find Ui.DialogSequence namespace and now open the namespace and click on ChangePlayerNameDialogSequence class and now right click on...