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MatchRules is a struct in Secret neighbor script, we can modify it so we can add the amount of locks that will be spawned on the basement door, in the script basement door are called BasementDoorInteractable, Well we will just go straight modifying the MatchRules, we can find MatchRules struct from sn v0.9.5 and Up, in the SN v0.8.15 and older There’s no match rules struct First go to...
here’s the simplified method how do you bypass it, it’s not actually a protection it’s just a trick, after you done this you will able to change the appid with UABE again tools you will need is just 2 softwares DnSpy and UABE Here’s the way how do we actually bypass it, it’s not really hard or a long story driven method with a complicated...
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First of all you will need a software called AssetsBundleExtractor if you already have it let's start Open UABE (Unity Assets Bundle Extractor) Find Monobehaviour Network (Only SN Alpha v0.9.5.1 and newer Alpha Versions) it should look like this and now click Export Dump and click yes if it's asking "Dump Export" Additional MonoBehaviour type information can possibly be retrieved...
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