1.2 [MelonInfo] & [MelonGame] Attributes
Targeting Your Mod with Attributes
csharp
using MelonLoader;
[assembly: MelonInfo(typeof(MyMod), "Hana Mod", "1.0.0", "Hanaverse")]
[assembly: MelonGame("GameStudio", "TargetGame")]
public class MyMod : MelonMod {
public override void OnInitializeMelon() {
MelonLogger.Msg("MelonLoader Mod Initialized!");
}
}
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